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Post by Hattori Kihashi on Mar 6, 2010 19:16:32 GMT -5
Here is a comprehensive archive of all known Kido, their number, and their incantation. Kido is the art of using spiritual power to channel magical spells that Shinigami and some Vizard use to combat enemies from a distance, or to support them while they fight. There are three types; Bakudo, translated to Way of Binding, is comprised of spells that restrict, paralyze, and disable the opponent. Other spells are often included in the school of Bakudo. Hado, or Way of Destruction, focuses around spells that are intended to damage or kill the opponent outright. *This list is credit to Bleach Wiki, a fan site of the anime Bleach. Motion Blue claims no ownership of Bleach Wikia or the ideas contained within it. bleach.wikia.com/wiki/Kido
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Post by Hattori Kihashi on Mar 6, 2010 20:07:16 GMT -5
Bakudo
Name: Sai (Restrain) Number:1 Incantation: None Effect: This spell locks the victim's arms behind their back. It should be noted it is a weak spell, not even requiring an incantation from even novice users, so it is a bit easy to break from with little spiritual power.
Name: Hainawa (Crawling Rope) Number: 4 Incantation: None Effect: This spell launches a bright yellow rope of energy at the opponent to bind their arms to their body. It is also a weak spell, but more reliable than Sai.
Name: Seki (Repulse) Number: 8 Incantation: None Effect: This Bakudo summons a small round shield that temporarily paralyzes and repel what strikes it.
Name: Geki (Strike) Number: 9 Incantation: "Disintegrate, you black dog of Rondanini! Look upon yourself with horror and then claw out your own throat!" Effect: The victim is engulfed in an outline of bright red light, which paralyzes them.
Name: Horin (Disintegrating Circle) Number: 9 Incantation: ''Disintegrate, you black dog of Rondanini! Look upon yourself with horror and then claw out your own throat!'' Effect: Summons an energy rope into the user's hands that can be controlled as they swing it to wrap around an opponent and bind them. If another caster uses this as well, the two can link together into a much larger rope.
Name: Sekienton (Red Smoke Escape) Number: 21 Incantation: None. Effect: Creates a small centralized non-damaging blast upon activation, releasing a cloud of thick smoke.
Name: Kyokko (Curved Light) Number: 26 Incantation: None. Effect: This spell bends light around the user and causes them to become invisible. Their reiatsu is completely hidden as well, making them untrackable. Their form still disrupts their environment, though. For example, the crunching of leaves can be heard and the crushing of grass can be seen.
Name: Shitotsu Sansen (Beak-Piercing Triple Beam) Number: 30 Incantation: None. Effect: This spell forms a golden triangle with the user's finger which is then fired at the enemy and slams into them, then carries them into a nearby object. The three points of the triangle will anchor them into whatever object they hit.
Name: Tsuriboshi (Suspending Star) Number: 37 Incantation: None Effect: This spell creates a star-shaped cushion to break the fall of a person or object. It is suspended in the air with ropes of spirit energy.
Name: Enkosen (Arc Shield) Number: 37 Incantation: None. Effect: This spell forms a medium-sized shield of energy that blocks incoming attacks. It seems to form right in front of the user, ensuring safety from attacks that could wash around the shield, like flames.
Name: Kakushitsuijaku (Summoning of the Tracking Sparrows) Number: 58 Incantation: "Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain." Effect: Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.
Name: Rikujokoro (Six Rods Prison of Light) Number: 61 Incantation: "Carriage of Thunder. Bridge of a spinning wheel. With light, divide this into six!" Effect: Summons six beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of their body including the parts that were not struck by the beams.
Name: Hyapporankan (Hundred Steps Fence) Number: 62 Incantation: None. Effect: This spell summons a purple rod into the user's hand. They then throw it at the victim, and the pole explodes into a rain of shorter rods that rain down into the opponent and pin them to an object behind or below them.
Name: Sajo Sabaku (Locking Bondage Stripes) Number: 63 Incantation: None. Effect: Considered the parent spell of Bakudo 4, this spell also binds the arms, but does so with a matrix of light around the entire body instead.
Name: Tozansho (Inverse Mountain Crystal) Number: 73 Incantation: None. Effect: This spell creates an inverted pyramid-shaped barrier around the caster.
Name: Gochutekkan (Quintet of One kan Iron Pillars) Number: 75 Incantation: "Walls of ironsand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end." Effect: Summons five incredibly tall and thick pillars which are connected to each other by chains to pin a target to the ground.
Name: Tenteikura (Heavenly Rickshaws in Silken Air) Number: 77 Incantation: "Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly though the heavens." Effect: Transmits messages mentally to anyone within an area of the caster's choosing. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages. The messages can be spoken either by the caster or by another within the vicinity of the caster.
Name: Danku (Splitting Void) Number: 81 Incantation: None. Effect: Creates an energy barrier in the form of a rectangular wall. It is capable of stopping destructive spells up to #89.
Name: Kin (Seal) Number: 99, portion one Incantation: Effect: Binds the arms of a target to their back with spiritual fabric and iron shafts.
Name: Bankin (Great Seal Number: 99, portion two Incantation: ''First Song: Halting Fabric!'' ''Second Song: Hundred Linked Bolts!'' ''Final Song: Great Seal of 10,000 Forbiddings!'' Effect: This spell covers the target from head to toe with spiritual fabric (First Song), stabs them with numerous metal bolts (Second Song), and then smashes them with an immense metal cube (Final Song).
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Post by Hattori Kihashi on Mar 6, 2010 20:18:23 GMT -5
Hado
Name: Sho (Thrust) Number: 1 Incantation: None Effect: Violently pushes the target away from the caster.
Name: Byakurai (Pale Lightning) Number: 4 Incantation: None Effect: The user fires a concentrated, powerful lightning bolt from their finger.
Name: Tsuzuri Raiden (Bound Lightning) Number: 11 Incantation: None. Effect: Electric current flows through any object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through.
Name: Shakkaho (Shot of Red Fire) Number: 31 Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!" Effect: Fires an explosive ball of concentrated red energy at the enemy.
Name: Sokatsui (Blue Fire, Crash Down) Number: 33 Incantation: "Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws." Effect: Fires a burst of blue spiritual energy at a target in a similar manner to #31, but over a wider area and with more power.
Name: Haien (Abolishing Flames) Number: 54 Incantation: None. Effect: Fires a superheated blast of energy that will incinerate the target upon contact.
Name: Tenran (Orchid Sky) Number: 58 Incantation: None. Effect: A wide tornado-like blast is fired directly at the target.
Name: Raikoho (Thunder Roar Cannon) Number: 63 Incantation: "Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!" Effect: A massive wave of yellow energy is fired at the target.
Name: Soren Sokatsui (Twin Lotus Blue Fire, Crash Down Number: 63 Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens." Effect: Two shots of concentrated blue energy are fired at the opponent in unison. Each has a greater potency and power than the original Hado 33.
Name: Hiryugekizokushintenraiho ( Flying Dragon-Striking Heaven-Shaking Thunder Cannon) Number: 88 Incantation: None Effect: Fires a gigantic electricity blast of spiritual energy resulting in an truly enormous explosion.
Name: Kurohitsugi (Black Coffin) Number: 90 Incantation: None Effect: Forms a box of black energy around a target, which is then pierced by dozens of energy "spears", lacerating the one inside from head to toe.
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Post by Senroku on Mar 7, 2010 1:57:13 GMT -5
Please note that the amount of Kidō spells you may begin with pends on the mastery of Kidō your character possesses. The rest must be learned through In-character means. Please refer here for what Kidō can be used with the different levels of Kidō mastery. If not, please look below for what Kidō may be used at different levels of the mastery.
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Novice Kidō Specialist This character is a Novice in the art of Kidō, and knows the basic incantations. They are able too use Bakudō spells 1-10 and Hadō spells 1-11 without too much trouble. They are able too have a maximum of Three Kidō.
Average Kidō Specialist This character is about Average in the art of Kidō, and knows a small amount of incantations. They are able too use Bakudō spells 1-37 and Hadō spells 1-33 without too much trouble. They are able too have a maximum of Four Kidō.
Adept Kidō Specialist This character is Adept in the art of Kidō, and knows a fair amount of incantations. They are able too use Bakudō spells 1-39 and Hadō spells 1-33 without too much trouble. They are able too have a maximum of Five Kidō.
Expert Kidō Specialist This character is an Expert in the art of Kidō, and has been taught and trained too be able to use a wide range of incantations. They are able too use Bakudō spells 1-58 and Hadō spells 1-63 with minimal effort used. They are able too have a maximum of Seven Kidō.
Master Kidō Specialist This character has mastered the magical art of Kidō, and their knowledge in incantations is almost insurpassble. They are able too use Bakudō spells 1-81 and Hadō spells 1-88 without any effort. Master's of Kidō are also known to delve into a forbidden Kidō, on several occassions. They are able too have a maximum of Ten Kidō.
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